AToM: Amortized Text-to-Mesh using 2D Diffusion


We introduce Amortized Text-to-Mesh (AToM), a feed-forward text-to-mesh framework optimized across multiple text prompts simultaneously. In contrast to existing text-to-3D methods that often entail time-consuming per-prompt optimization and commonly output representations other than polygonal meshes, AToM directly generates high-quality textured meshes in less than 1 second in inference with around 10 times reduction in the training cost, and generalizes to unseen prompts. Our key idea is a novel triplane-based text-to-mesh architecture with a two-stage training strategy that ensures stable optimization and scalability. Through extensive experiments on various prompt benchmarks, AToM significantly outperforms state-of-the-art amortized approaches with over 4 times higher accuracy (in DF415 dataset) and more distinguishable and higher-quality 3D outputs. AToM demonstrates strong generalizability, offering finegrained details of 3D content for unseen interpolated prompts, unlike per-prompt solutions. Our code, models, and generated 3D assets are available at .

preprint, 2024